Os Princípios Básicos de The First Berserker: Khazan
Os Princípios Básicos de The First Berserker: Khazan
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At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.
Nãeste sei se isso foi por questãeste intencional por design ou resultado por 1 erro, contudo tenho a impressãeste do de que muitos vãeste chegar nesse ponto da aventura e se sentir frustrados através “surpresa” de que este estúdio preparou — porém vale a pena insistir 1 pouco para passar dela.
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Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.
Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
Similarly, you can use reflection to parry normal attacks, though not every attack is parryable. It's up to you to work out which and weave that into your strategy.
The First Berserker: Khazan is a cel-shaded soulslike set in the long-running Dungeon Fighter Online universe. You play as Khazan; a celebrated general renowned for defeating the "Berserk Dragon" (just in case you The First Berserker: Khazan were in doubt this is effectively anime), now exiled and mutilated by a court of jealous nobles.
It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its no frills linear structure can feel basic at times.
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You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.
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Novo soulslike, Khazan reúne elementos que deram certo na categoria e faz seu próprio suco — e 1 suco bem Porreiro para se repetir
It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.
Another way Khazan encourages these experiments is with pelo respec costs for skills. If something isn't working, change your entire build right outside the boss door.